Weekly pick

How to Run a Successful Kickstarter for your Game

Chances are you’ve thought about running your own Kickstarter. Money coming directly from your community and passionate players, wouldn’t that be great? Crowdfunding is more than an option to budget your projects. First, it doesn’t have to be the only one. It combines well with subsidies, it doesn’t prevent you from collaborating with a publisher, […]

5 Effective Behavioural Economic Monetization Patterns

Behavioural Economics is a fascinating offshoot of economics, which explores psychology of decision making process of customers. Over the years I have been testing and reviewing numerous mobile games and apps in different genres. While I enjoy deconstructing and analysing different aspects of the digital products, on-boarding, core loop, social, meta, PvP etc. Monetisation patterns […]

The 5 Essentials of a Top Performing Game App Store Page

With more than 500 games submitted to the App Store every day, it’s hard to imagine a more competitive environment to get noticed. That’s why every little improvement to your listing is particularly important. With an average conversion rate of 4.47% (for games on the iOS App Store), even the smallest of changes can be hugely […]

Blackbox spin level

Design to Share: How Viral Sharing Works in Blackbox

A note from Ryan: If you’re reading this chances are you’re a part of a larger iOS or design community I’ve been quietly learning from for quite some time. I owe you a great deal and I think it’s my turn to start giving back and sharing more. Here is the first of a few […]

An interview with Voodoo games

Breaking into Mobile Games Publishing: An Interview with Voodoo

Thanks for taking the time to talk to me Hugo, could you kick things off by describing a little about Voodoo, yourself, and what drew you into the gaming industry? Sure. My name’s Hugo and I’m currently a Publishing Manager at Voodoo. I met the co-founders, Alex and Laurent, 4 years ago when the company […]

FRVR Interview

From 0 to 2 Million DAU: An Interview with FRVR

Editor’s note: This innovative studio has released 7 games so far, with another 15 in production for Q2 2017. In less than 2 years, FRVR has gained more than 2 million daily active users and 70 million all-time players. We chat with the founder of FRVR, Chris Benjaminsen, to draw light on this success. Thanks […]